Narrative Gravity with Greg Buchanan

Narrative Gravity with Greg Buchanan

How to live as a Freelance Game Writer: Part 5 (emailing, DMs, and talking with clients without getting lost)

working for one or more game studio clients? Here's how to keep track and keep on schedule, from your website to your browser to apps, with strategies along the way

Greg R Buchanan's avatar
Greg R Buchanan
Sep 14, 2025
∙ Paid

"Mm! Oh-hoh!
Excuse me. I was so absorbed in thought, I just drifted away.
You see, I'm actually in a bit of a fix."

- Siegmeyer of Catarina, Dark Souls

(All the articles in this ‘Freelance’ series work standalone, but to read the previous:

How to live as a Freelance Game Writer: Part 1

How to live as a Freelance Game Writer: Part 1

Greg R Buchanan
·
Jul 31
Read full story
How to live as a Freelance Game Writer: Part 2 (Creative Freedom)

How to live as a Freelance Game Writer: Part 2 (Creative Freedom)

Greg R Buchanan
·
Aug 3
Read full story
How to live as a Freelance Game Writer: Part 3 (Having the Right Stuff)

How to live as a Freelance Game Writer: Part 3 (Having the Right Stuff)

Greg R Buchanan
·
Aug 15
Read full story
How to live as a Freelance Game Writer: Part 4 (how not to get screwed by contracts)

How to live as a Freelance Game Writer: Part 4 (how not to get screwed by contracts)

Greg R Buchanan
·
Aug 16
Read full story

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