Game Writing Prompt #2: One Line to Four Lines
Good Days, Bad Days, And Everything In Between...
(The second in a series of game writing prompts and exercises I’ll be posting intermittently between larger articles.)
In my last post on creating and improving fictional characters, I discussed a framework called ‘Always, Sometimes, Never’. When we write fictional people, it can be a really useful tool to think about their behaviours, actions, and trait…
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