INTERVIEWS: "How do you write romance in games?"
Featuring answers from Samantha Wallschlaeger (Guild Wars 2, Mass Effect), Ben Gelinas (Control, Dragon Age), Ed Sibley (Love Island) & Jared Rosen (League of Legends, Dream Daddy)
On an older iteration of this blog, I ran several interview series with other writers from throughout games and other media. I’m porting them over across the next few days: we’ve just had ‘How do you get your ideas?’ with answers from indie all the way to AAA output from Ubisoft, EA, and more. Each of these articles revolves around a particular question…
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